I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • ampersandrew@kbin.social
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    11 months ago

    There are online modes in most of those games, besides Sekiro, that difficulty options would have an effect on, particularly invasions. Fortunately, invasions have been getting scaled back as time goes on, and the games have gotten easier in general, so we might converge on a game with difficulty options.

    • Addfwyn@lemmy.ml
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      11 months ago

      I am not the expert on the genre by any means, but would limiting invasions to “only other people on the same difficulty” just segregate the player base too much?