This is one of the things Josh Strife-Hayes pulls games up on. Making people learn things the hard way is one thing, but when they’ve learned it, it has to be something they can then trust in future. Learning a thing and applying it is a game; learning a thing and finding it’s not actually a thing half the time is frustration.
This is one of the things Josh Strife-Hayes pulls games up on. Making people learn things the hard way is one thing, but when they’ve learned it, it has to be something they can then trust in future. Learning a thing and applying it is a game; learning a thing and finding it’s not actually a thing half the time is frustration.