On the other hand smokers smell like death.
On the other hand smokers smell like death.
Wow that’s a huge variety of utility apps. And most people are used to granting permissions to apps at this point without considering since most have that pop-up.
Bayonetta is my only exception for this. Because she’s got guns in them heels. Also because her character clearly wants them.
Fun fact: bg3 added dick physics.
That said, I’ll usually always play a male character in a Souls title, because [insert valid reason for inconsistency here.]
I often do this when I want the character to mesh with the build. If I’m playing a character with a great shield and giant hammer, I’ll want a big beefy character that is often easier to create in game as a male body. And when I play a quick assassin, I often pick female. It’s like the opposite of how anime weapons work.
FYI: as someone I think would like incongruent in girl mode, I went as Dr Frankenfurter (creation scene, was cold) for Halloween this year and went all out: full makeup, fishnets, shaved legs, 4" platform heels, etc. It was very fun and could be a good entry into what you might want to do. Also: you can always dress up at home just for yourself.
I play in 2 games and run 1. As a player I play both characters who share my gender and one that doesn’t. At the table I run there’s a guy who plays a woman, and used to be another.
It’s never caused issues or confusion. So for anyone interested in playing like this, feel free to do so! For pronouns I’ve also found success in referring to characters instead of players with names unless explicitly talking to the player, but that’s easier as a GM.
I don’t relate with masculine characters at all. No idea why as I don’t identify as a woman. I have very little association or ownership of my gender.
Also character creators traditionally don’t have a ton of options beyond the binary. Hair, pronoun options tend to be most of the extent.
Also feminine bodies tend to be more interesting. More curves and interesting shapes while a lot of masculine bodies are rendered as blocky.
Musk HATES hates public transportation. Which is weird because he’s in a private jet when he travels anyways.
It’s stealing. Training is theft. It is NOT like “a person looking at art in a museum and gaining inspiration”. AI has no inspiration or creativity. It’s an image autocomplete algorithm using millions of other people’s images as bases to combine and smooth out. That’s all it does. If I took a bunch of Monet paintings and creates some brushes in Photoshop and used it to create a new work, those brushes would still be theft. At best, it’d be a collage art piece I’d have to credit Monet for.
It’s popular, very memeable, has a long history, and most importantly: there’s 2-3 series of it running right now. So it’s topical and being engaged with.
That’s the difference between art and just a product. Starfield is just a consumer product. It sold because of heavy marketing.
If you hold up sales as a measure of success, you deserve every possible criticism.
If you’re seeing them here, there was quite a bit here where posting old memes was a thing. It wasn’t just then making it to the fediverse, but nostalgia posting.
So what’s the core gameplay loop?
We are shown exploration but little to find besides landscape. We are shown building simple houses with prefabs. We see very basic npc interaction to your presence. But that’s it. NMS biggest issue is that there isn’t that much to do and it’s depth is shallow. I’m seeing nothing here to dissuade that.
Yep. Something like 88% of new builds in the US are built from the start with HOAs.
Flood insurance is 100% unaffordable. Even insurance companies are subsidized by the government for flood.
It looks like a PS1 era game. It looks like Cloud Strife’s model.
The same reason merchandise sellers are on Amazon even though Amazon forces them to lower prices and make less: if you’re NOT on Amazon, people just won’t find you. If you’re not on Spotify, you don’t exist in the music world to some people. Because otherwise where else will they search for you? Youtube Music or Apple Music, both pay sites. Otherwise you’re having word of mouth or searching manually.
Any track, not any artist. You could have a hundred tracks getting hundreds of streams a piece. Maximum before cutoff would be about $3/track. Not a ton but could be hundreds of dollars. And combining that from dozens to thousands of artists potentially in that boat.
Look at back of product. Often it’ll have someoney like, "If you have any questions or weren’t fully satisfied call this number. ". Or it might be on their site now.
On the other hand smokers smell like death.