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Joined 4 months ago
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Cake day: July 23rd, 2024

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  • I hope it becomes possible to have steam games that run on arm64 and (eventually) risc-v linux. You actually can get at least some frames on those pi-like dev boards if whatever you’re trying to play is compiled for arm64 and whatever os you’re running has a high enough opengl version.

    Sucks that blender needs such a high opengl version but besides that, the knockoff pi I’ve been tinkering with is reasonably good with a few caveats. The framebuffer on mine is really slow though, I think a dos era pci card would be an improvement even, it’s astonishing how bad it is when doing something that isn’t opengl accelerated. Wish they made pis with either parralel pci edge connectors or pci-e slots. If I ever get around to diy-ing and arm64 board it’s going to be just so I can mod an fpga on to the cpus parralel bus it to use it as a pci chipset.


  • One time I asked a Linux question in unity forums and the only response I got was something along the lines of “you people have no idea how lucky you are that unity is under contract to have a Linux version. It’s almost up though and soon we won’t have to deal with Linux questions”

    Just use Godot or make your own with Irrlicht or Ogre. Fuck unity and fuck unreal, I’m not making a game if I have to do it in fucking Windows. The ui is too clunky and slow for the type of asset pipelining and file management that a game development or mod development workflow demands.