The problem with Watch Dogs Legion is that all of the player characters are all procedurally generated, so while there’s plenty of plot, it’s pretty threadbare as a story.
The problem with Watch Dogs Legion is that all of the player characters are all procedurally generated, so while there’s plenty of plot, it’s pretty threadbare as a story.
My suspicion is that the game would have been delayed had the new Harebrained Schemes game not just flopped.
Quality, no. Reception, yes. These two things aren’t necessarily the same.
Give it a few weeks and it’ll be $7.99. Maybe even $5.99 depending on how many sales they got last time it hit $7.99.
They keep it at this price because it allows them to advertise an ‘80% discount’ several times a year, which gives them better visibility in the sales.
Which is a wholly different level of suck. But hey, ho.
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If you have a quest marker, you can jump straight there using the quest log, no fiddling around with the map required!
In previous Bethesda games I eventually just started doing calculations in my head constantly about whether the stuff I was grabbing was worth the weight involved. I’m still not quite at that point for Starfield, but I’ll get there.
Counterpoint: If not having room for a $70 game because there’s a $60 game already on there (which also isn’t normally a problem for him because his main gaming system is his $500 gaming console) is an issue, then the article is already being written from a position of privilege.
A shame, but the writing has been on the wall for a long time. Volition was never quite the same after the THQ bankruptcy, and that was still several years before Embracer took over.
Now there’s a difficult job!
I’d make a joke about the pistol having repeatedly fired blanks over the last couple of years, but I think that’s the point of a starting gun isn’t it?
Bloody ChatGPT
It’s also a holdover from arcade games, which would have an ‘attract mode’ when there was nobody playing.
I replayed through Hypnospace Outlaw. And hoo boy does that game hit harder when you’re playing it whilst the major social networks are crumbling.
Still waiting for more Full Reactive Eyes Entertainment genre games, personally.
The gameplay loop uses getting to interact with the characters and to advance the various subplots as part of your reward/consolation at the end of each run. I’d call that story-heavy.
Vampire Survivors has more story than vampires. Which is a low bar to clear but it just about does.
I’m not enjoying just how often it wrenches control away from you to either show you a barely animated cutscene or a flyover.
Well that’s certainly a shitpost and a half there.
Of course, that’s not the most recent remake of Myst. The current one is called, er, ‘Myst’.
Sigh. Looking forward to Riven. Again.