wtf godless region do you live in?? Never heard of this kind of behaviour.
Well you’ve still got the press the latinum in something, so that’s at one use
Hahahahahahah holy shit holy fucking shit
+1 Heaven’s Vault. Gets you thinking in totally different ways.
I’m with you - a really beautiful vanilla map, that pushes the visplanes, is much more impressive than a limit removing equivalent. I’m not saying that the latter maps lack artistry, but vanilla requires that you look at your map from every angle in almost excruciating detail. The result – to me – just feels that much more intentional/authorial.
OK now I’m definitely sounding pretentious :p
I think you’re on to something. There’s something more “grokkable” about Doom’s 2.5 maps (some more than others, admittedly), both as a player and maker. And I think it shows in the incredible number of Doom maps people have made over the years.
I loved it and didn’t finish it either, only I don’t even have an excuse. Maybe I just got stuck.