i like to sample music and make worse music out of that.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Genuinely curious why you think Apple Music is better. When I got my first iPad in years last year, I decided to try to go “all-in” on Apple services partly to consolidate and partly to save some money. After about 14-21 days, the only service left standing was Apple News+ (and only because the only other option was NewsReader which is 3x the price and I just generally didn’t love the UI and the way it worked overall).

    Apple Music seemed to have slightly less of the music I searched for (I don’t have specifics, it was a year ago) and also seemed to be slower/shittier overall than Spotify. It was just generally unpleasant to use - this, coming from a guy who has plenty of gripes with Spotify’s user experience.

    I’m all for ditching Spotify (I have all kinds of issues with their general business practices and how they stiff artists, among other things), but like @[email protected] mentioned elsewhere in these comments: “every bit of competition is even more incompetent and greedy than they are.” I’m not going to say Apple is more greedy in this case, but they felt less competent.


  • My background is not on STEM and I was always passed the notion that without roots in hard math I can’t go far in programming.

    I swear this is some BS repeated by people who have no idea what they’re talking about. I got told pretty much the same when I was younger - don’t believe it. It may have been true to some degree at some point in the distant past, but it’s outdated advice at best.

    Your main general skills when it comes to writing code are the ability to think logically and to think about abstract concepts. Creativity and imagination can definitely help. The ability to keep organized in your thoughts can also go a long way. Just about everything else comes in the form of knowing the language you’re working in, exposure to common coding and software design principles, and knowing your coding environment.

    Math can figure into a lot of different types of programming careers… Shit like writing video game engines and other complicated things that model physics and stuff come to mind. But it’s not so much that math is intrinsic to programming, but rather that those types of software just require a lot of advanced math.

    For example, I’m an automation engineer. It’s just a sysadmin who writes a decent amount of code. Most of my programming work revolves around sending requests over our company’s local network to servers or internal websites to do shit like remotely power up or shutdown machines or trigger a task or open up work orders. There is very little actual math, if any, in the entirety of my work.

    At it’s core, programming is just the storing, moving around, manipulating, and keeping track of bits of information. Especially in a language like Python (which is my primary language).

    EDIT: I should probably add my background isn’t STEM either. I’m a two time college dropout who got a break 14 years ago and left the restaurant industry to go into the tech sector instead.


  • Yeah, they all definitely seem quite polished. Sometimes I get the itch to play a MUD, find one or return to one I’ve played before, and get hooked for a few months. Other times, I’m done after a few days… they’ll always be an option for me though. IRE games are just fine for my purposes in that regard.


  • Same, back when I played a lot more. There was a period of time where I felt completely unfulfilled and unappreciated at work. I was a Linux admin at the time so I spent 90% of my time in a text environment. One day, I installed TinTin++ which has a non-GUI version and I’d just keep one ssh connection opened to a VPS I pay for and would just MUD throughout the day (mainly just running quests over and over). This was years before “quiet quitting” was cool lol


  • _bug0ut@lemmy.worldtoRetroGaming@lemmy.worldText-based games!(?)
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    1 year ago

    If you’ve never tried a MUD, there are still a few out there that are alive and kickin’. Funny enough, I’ve been scratching that itch over the last few days and seeing whats out there. They’re something like a pre-cursor to MMOs - online, text-based games. If you get really deep into stuff like PVP, you’ll like wind up writing scripts that trigger actions based on what’s happening since its quicker than typing out commands when things get hot and heavy.

    If I had to guess, I’d say Aardwolf is probably the most populated and has the most users online at any given time. I have an old char on there that I occasionally log into and run some quests on:

    Aardwolf

    I just created a character in Alter Aeon and it’s alright so far, but I haven’t spent more than about an hour logged in:

    Alter Aeon

    I don’t know how people generally feel about Iron Realms Entertainment. Some or all of their MUDs end up with you kind of having to spend some money if you get super engaged, but I’m pretty sure most of their games are perfectly fine without paying for casual players. They have a handful of MUDs that cover different themes (classic fantasy, vampire stuff, etc). I actually tried out Starmourn recently which is a sci-fi themed one, but I think they’re no longer developing it actively - the servers remain up (for now, at least, I guess). Regardless, all of their games seem pretty polished and thoughtfully made.

    Iron Realms Entertainment main site

    Starmourn

    The cool thing about IRE is that their games are all playable in a browser and the browser-based apps include some QoL UI stuff like maps and stuff. The others generally require a (free) MUD client like Mudlet. Aardwolf has a highly customized version of Mudlet that has frames/windows within the client that show you your characters stats, maps, a chat window, and some other stuff.


  • I’m one of the unwashed, ignorant music production hobbyists who can’t play a lick of anything on an actual instrument, and certainly can’t read sheet music (I figured out tablature a long time ago when I was trying to teach myself guitar and have forgotten since). I can noodle around on a 25-key MIDI keyboard well enough - like I have a good handle on the patterns for different keys and scales on the keyboard, but I can’t actually play. I’d take you up on the invite, otherwise.


  • The endless scrolling communities are the easiest to move. They’re low hanging fruit. One of the other replies to you here nailed it… without a massive community of millions, the future of Lemmy rests on the more modestly sized community here willing to actually come out of their lurk and not just respond to posts, but to start posts on their own and actually drive the content.

    I feel the same way about music production-related communities here. I just don’t have much to ask and I suck pretty badly at it so I don’t feel like I’m good enough to drive content/discussions lol