Game development means video games, video games means crates, and crates means warehouses. So simple that even an AI can understand.
Game development means video games, video games means crates, and crates means warehouses. So simple that even an AI can understand.
This; works on Mull; there is no submit button, it just constantly refreshes the results and thus is slow AF from continuously juggling the data.
Employees can daily clean as much of the machine as they can access, and there will still be a bit of black biofilm in there (not mold). The same biofilm lives down in all of your sink drains.
Maybe they’ve finally fixed those problems. In Lakka, I set my controller up once (for each unique controller) in RetroArch frontend, and then it works in any emulator core. I don’t think it’s normal to have to set up the controller in each core (but you can, if you want or need to!)
EmuDeck uses EmulationStation, in which I’ve seen a lot of controller-related problems. Controllers working in the menu but not in the emulators. Controllers working in the emulators but not in the menus.
For a dedicated emulation machine, I’ll once again shill for Lakka, that boots LibreELEC directly into RetroArch without EmulationStation, and has bootable installers for multiple configurations of x86_64 machines and images for loads of single-board computers.
Lots of arcade games and other amusement machines made in the last twenty years run on desktop Linux.
Incredible Technologies games, Raw Thrills/Play Mechanix Big Buck Hunter Pro, Arachnid dartboards, and TouchTunes jukeboxes off the top of my head.
Sorry. If there is a keyboard key or other input event to scroll it, you could set a touchscreen gesture to emulate that input?
Does double tap and drag work?
Meaning: tap, lift, tap without lifting, drag.
You are correct.
One can solder in a temporary “helper battery” (or 3V power supply) to the same traces but in a different spot, to keep the SRAM alive while the real battery is replaced.
Some later games (GBA-era) use Flash memory and the battery is just for the clock.
It works for Ultimate Boot CD, which includes DBAN and a lot of other fun stuff.
I play with retro hardware and Ventoy has also worked for me with some weird old isos that even Rufus didn’t work with (XP/Server 2003 multidisc from eXPerience that uses a Linux bootloader?)
Samples were used on older versions of MAME before the custom audio generators were emulated. They can be found at samples.mameworld.info and would go in the “samples/bosco” directory.
This, I tried some newer distros with Wayland and ended up going back to Debian Stable and X11 for gaming. Got Sunshine (for Moonlight handheld client streaming) working for in about a minute.
Lakka will make a dedicated RetroArch machine, if that’s your thing.
Edit: Updated link for Lakka x86.
This looks more like the successor to Lode Runner’s Rescue on Commodore 64!
Spelunker got modern versions. Lode Runner, not so much.
Don’t do it! https://www.lemon64.com/forum/viewtopic.php?t=43994
Thanks, I’ll check it out! Recently also got Celeste, Blasphemous 1 & 2, and the Metroidvania Humble Bundle: Axiom Verge 1 & 2, 9 Years of Shadows, Cookie Cutter, Death’s Gambit, The Knight Witch… building a backlog. 😂
itch.io has a summer sale as well!
Bloodstained is $3 on cdkeys. I Kickstarted it and got the Switch cart when the PS Vita port was cancelled. For that price, it was a no-brainer getting it for PC now, too!
I love this style of game and still get on Phantasy Star Online and Diablo II (heavily modded) and slaughter those same monsters over and over… but I found the menu system of Monster Hunter World so frustrating that I gave up quickly. YMMV