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Joined 5 months ago
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Cake day: May 7th, 2024

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  • I recently went and replayed the DLCs of AC3 and Odyssey, which I’d quit for various reasons. Particularly in the case of Odyssey, Open World Fatigue played a role: I couldn’t be arsed to explore everything anymore, but neither could I bear to leave anything open.

    I decided to just go for the missions, to not worry about over optimising my choices, to not worry about cleaning out every little question mark and chest and finishing every location. I finished them, enjoyed my time and found new freedom in not having to draw out the maximum amount of game time for my money.



  • I had my start with Python, albeit as a kid and I didn’t actually understand too much about the principles at the time. Still, I think that was a good place to start learning about the concepts of instructions and variables.

    I learned more about the ideas underpinning it all later, and most of my understanding came when actually working in software development on a live and in-development codebase. I think that’s a good progression: start small, then learn some theory just so you’ve heard the terms once, then try to make sense of actual code using that.

    Edit: definitely work on some goal though. Don’t code in a vacuum, think of something small you want to achieve and learn to do that.