Here on break

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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Also the scripted sequences that were all in-engine were amazing at the time.

    We were used to cool things happening in a pre-rendered cut scene before, but with HL1 everything happens from the player’s perspective in real-time while you’re in control of them. Even the opening where you put the crystal in the beam and actually cause shit to go haywire felt like an incredible moment of player agency in the world. Like oh man what did I doooo

    EDIT: oh @[email protected] kind of beat me to this point haha












  • I’m not a sports person but it seems like chess and video game match making have had this figured out for a while: just play ranked. Your rank can change at official events, like when you’re competing, and everyone gets matched with people around their skill level/ability, with the occasional hotshot rising through the ranks blowing everyone away.