What hyper inflation? I think you need to check your sources mate.
What hyper inflation? I think you need to check your sources mate.
The title of the article is literally: “Fake Mobile Game Ads: Why Do Advertisers Use Them?”
It covers many of the methods fake games are used as bait and switch marketing including hyperbole. You would know this if you actually read the article instead you searched for something in it to try and dissuade from the point of the article. If you’re a developer of any experience I’m a billionaire. Keep lying liar.
You didn’t read the article at all. My god you’re full of it.
The ad is for a single player mobile game - it has not been realised and in no way would there be ongoing costs that require it to be axed should a It sell poorly.
Honestly, you’re full of shit and should stop this bs about working in the industry. Here’s what a real mobile advertising company has to say on the matter - note that none of your bullshit is referenced at all.
Now who’s dancing around the point? The same half dozen vertical slices or renders have existed for years so why have exactly 0 been realised as games?
Because they aren’t games they are bait and switch adverts. There’s no market research campaigns and you’ve provided no fucking evidence for your claims at all. Your thesis is bunk and I think so are your claims to be a dev too.
What are you on about? Why does any dev in the mobile need to deal with companies like this?? Unless you’re looking to work for Niantic, EA, Ubisoft/Gameloft etc you can just self publish and that’s what people do daily. Lots of self published games and apps exist and more are available every day.
I am concerned with the larping you’re doing here. Why are you trying to scare people ?
Your whole guess is incredibly well written and it’s also entirely wrong. Wanna know why? You’re about to feel really foolish.
You see the picture OP posted? Most will recognise it because regardless of theme (sometimes a long soldier fighting army other times it’s a person against a horde of undead etc) it’s an archetype that many of these ads use (others are the puzzle game with water, the rpg where you outfight or outfuck etc). Those archetypical fake games have been doing the rounds for literal years, some close to a decade. If they were prototypes or seeking audience interest they would exist by now or they would be much more varied. They don’t and they aren’t.
No, what you’re actually seeing is an artifact of the financial rewards a lack of interest and imagination can render if your audience is large enough - these ads aren’t selling the games they portray, they are the central player to a bait and switch strategy to farm people into generic games that harvest clicks, user data and money from the unsuspecting tech ilterate. These ads are not market research because those who publish already know their markets extremely well and they know down to the second what enough of the audience will do when faced with these bait and switch games.
That you attribute such grandiose cleverness to this scam is pretty sad.
Yeah that’s not correct. Facebook bought into the oculus project in a share swap/cash deal with Lucky Palmer. Carmack joined the project later because he believes in VR in a big way and he contributed very important parts of the rendering methods to greatly improve performance.
Exactly this. What a terrible exercise in reductionism.
Man that is one vapid piece of writing. VR is definitely a thing - there’s a whole market of devices, accessories and apps and experiences made for it. If your articles hinges on the idea of dismissing something that exists because you think it’s pointless then your article is reductive. Reductive posts on forums are thing but paragraphs of reductive reasoning is proof that some people need to touch grass now and then. I have no interest in Vision Pro but complaining that VR is pointless isn’t what I need to do to justify my lack of interest.
Spectre TVs are cheap because they compete at a lower tier and are priced to attract buyers to what is essentially an unknown brand.
Have you? Do you understand what MIDI2 offers? What you’re describing is unrelated to controlling synths and samplers. What you’re describing seems more like a mod file system where the samples are generated on the fly and that has all same limits that and generative art does.
Are they? Video compresses really well these days. How does replacing real footage with generated content that cannot be accurate better than accurate video?
It is a non-profit.
The Mozilla Corporation was established on August 3, 2005, to handle the revenue-related operations of the Mozilla Foundation. As a non-profit, the Mozilla Foundation is limited in terms of the types and amounts of revenue it can have. The Mozilla Corporation, as a taxable organization (essentially, a commercial operation), does not have to comply with such strict rules. Upon its creation, the Mozilla Corporation took over several areas from the Mozilla Foundation, including coordination and integration of the development of Firefox and Thunderbird (by the global free software community) and the management of relationships with businesses.
Why don’t you go right the fuck away then.
To support the brand and hopefully convince Stardock / Pistol Shrimp that there might be demand for more Star Control games.