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Joined 1 year ago
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Cake day: July 8th, 2023

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  • Your whole guess is incredibly well written and it’s also entirely wrong. Wanna know why? You’re about to feel really foolish.

    You see the picture OP posted? Most will recognise it because regardless of theme (sometimes a long soldier fighting army other times it’s a person against a horde of undead etc) it’s an archetype that many of these ads use (others are the puzzle game with water, the rpg where you outfight or outfuck etc). Those archetypical fake games have been doing the rounds for literal years, some close to a decade. If they were prototypes or seeking audience interest they would exist by now or they would be much more varied. They don’t and they aren’t.

    No, what you’re actually seeing is an artifact of the financial rewards a lack of interest and imagination can render if your audience is large enough - these ads aren’t selling the games they portray, they are the central player to a bait and switch strategy to farm people into generic games that harvest clicks, user data and money from the unsuspecting tech ilterate. These ads are not market research because those who publish already know their markets extremely well and they know down to the second what enough of the audience will do when faced with these bait and switch games.

    That you attribute such grandiose cleverness to this scam is pretty sad.




  • steakmeout@lemmy.worldtoTechnology@lemmy.mlApple's Vision Pro lacks any real vision
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    9 months ago

    Man that is one vapid piece of writing. VR is definitely a thing - there’s a whole market of devices, accessories and apps and experiences made for it. If your articles hinges on the idea of dismissing something that exists because you think it’s pointless then your article is reductive. Reductive posts on forums are thing but paragraphs of reductive reasoning is proof that some people need to touch grass now and then. I have no interest in Vision Pro but complaining that VR is pointless isn’t what I need to do to justify my lack of interest.





  • It is a non-profit.

    The Mozilla Corporation was established on August 3, 2005, to handle the revenue-related operations of the Mozilla Foundation. As a non-profit, the Mozilla Foundation is limited in terms of the types and amounts of revenue it can have. The Mozilla Corporation, as a taxable organization (essentially, a commercial operation), does not have to comply with such strict rules. Upon its creation, the Mozilla Corporation took over several areas from the Mozilla Foundation, including coordination and integration of the development of Firefox and Thunderbird (by the global free software community) and the management of relationships with businesses.