In September of 1994, Illusion of Gaia made its North American debut. Known for being much darker than the other RPGs Nintendo was allowing at the time, it left players with a lot to think about… but unfortunately, the localization was often incomprehensible.

Now, thanks to the efforts of L Thammy, the game has received a new fan translation 30 years after its western release. The GitHub project page for this translation can be found here.

Key points:

  • The new translation aims to make the English script more comprehensible and closer to the original Japanese dialogue.
  • A demo is available on GitHub, including the translation up to South Cape location.
  • In addition, the patch improves load times by decompressing all assets in the game.

Do you remember being confused by the original localization?

    • Prunebutt@slrpnk.net
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      11 hours ago

      I don’t have faith, I try to unnerstand their actions and tactics. And I dislike nonsensical arguments mainly informed by gut intuitions rather than thinking for a second.

      Illusion of Gaia/Time is not a Nintendo IP. No copyrighted material is being distributed. They can’t even legally takedown decompilations of Zelda and Mario. What makes you think they’ll go against a completely and unquestionably legal romhack of a 30 year old Quintet game?

      company that hates its customers.

      You’re describing every company.